Original Post
I'm looking for information on vegetation rendering. Specifically I'd like to add procedural trees to my rather bland terrain. I've got a basic concept on how I'll render the grass. If anyone has any ideas they'd like to discuss I'd love to hear your thoughts. I'm not set on the procedural geometry idea yet, so if you have ideas on other techniques please feel free to share as any thoughts you may have will help me make the final decision.

