Original Post
hi, i am trying to write a rubiks cube program and I came along this freeware http://www.atmansoftware.com/webfiles/coda.htm i was wondering if anybody knew how they are doing this? is it actually using an algorithm to solve the cube or is it some hack? it looks convincing to me. i havent checked with a real cube though. any pointers on how to solve the cube in the shortest possible time would be helpful. out of curiousity, is there an opengl for dos? i think i will post this in a diff forum. thank you harmeth