Original Post
I've heard that completing an undergrad research project significantly enhances your chances of being accepted into a graduate program (any thoughts on this?). So, I've decided to do an undergraduate research project, at least just for shits and grins, and I'm looking for ideas. Primarily I'm interested in CG and AI, though other topics are definitely open to suggestion. I've been thinking of something along the lines of pseudo-random organic world generation (something we've discussed here before). The purpose of the pseudo-randomness being that it is repeatable, two people can see the same world if they use the same seed value. 3D desktop user interfaces and/or 3D filesystem navigation. Destructable terrain algorithms. Physics models for assembling machines from component parts i.e. engine+gears+tires in the proper orientation will create a vehicle, but not in the common MMORPG fashion of scavenger hunting for a specific list of objects that magically become the desired object. Insect species interaction in modelled 3D environments.