Original Post
Well ive been programming games for a descent amount of time now, have done some larger projects(for a single man production) and have a game engine(without multiplayer support) ready. Im looking to make a multiplayer game now which should be playable over a server online. Basically I want to buy one and extend the engine. Now I dont need anything fancy for starters it should just work. Furthermore this project will not be public at first which means security isnt that important. Anyone have any good tutorials or the likes which will get me started? Perhaps an SDK or is there a Linux or Windows component one can use? It would be enough for starters if I could send strings from one user to the server which then sends it to everyone else. By the way the Engine is in C++, using Win32 API, SDL and OpenGL(DirectX soon to come). Thanks for any help. -CProgrammer