Original Post
I''m just learning DirectX, ''cause good old DOS game times seem
to have gone.
I''m working with Borland C++Builder (BCB) and I like VCL, because I don''t have to deal with WinAPI directly. I wanna concentrate on my game development and not waste code creating a window.
Questions:
1) Can I easily combine VCL and DirectX/Direct3D?
2) will that cause performance problems?
3) Anyone can tell his/her experiences with BCB/DirectX?
4) Has VC++ greater performance than BCB?
thanx Wunibald