Original Post
I was wondering what everyone thinks are ideal *free* tools for budding game programmers. Tools that allow a game programmer to build resources for a complete game from scratch (apart from the API). Specifically, I was looking for tools in the following categories: 1) 3D Modeler: Can anyone recommend a decent 3d modelling tool that will allow me to quickly and easily create 3d models (including bones, keyframes, etc)? Maybe allow me to export in .x format too! 2) Art program for texturing: GIMP is one free art package. Any other good ones? 3) Sound API: FMOD seems to be popular, but any other good alternatives that can deal with most formats? I suppose I better toss this one in too: what's the best free IDE+Compiler combo currently, in your opinion? Feel free to recommend any other tool that a game programmer may find handy! I'll vote for the boost library and STLPort here! Both are certainly worthy tools to have in a programmer's arsenal!