Original Post
My full-time job is as a software engineer, but as a hobby I like to write small independently-developed games. Any advice on publishing small puzzle/arcade-style games like Bejeweled? I'm putting the finishing touches on an original concept game in this genre. I've playtested it with some of my friends and they believe it is at least as fun and as addictive as those already on Yahoo! Games, Popcap, Pogo, GameHouse, and others. The game is already fully playable and production-quality. My problem is I have no idea where to go from here. Seems like there are some really experienced people in this forum. I'd appreciate any advice you may have on: 1. Should I be concerned about protecting my idea? If so, when and how should I do this? 2. Should I form a corporation before trying to get my game published? 3. Any other legal considerations I should be aware of? 4. With the above legal issues aside, what should be my next step in turning my game into some revenue? 5. Anyone have any experience publishing games like these that they would like to share? Thanks much, - Mark