Original Post
Hello, First of all i'd like to note that I'm a stupid artist, so If I'll write something wrong, bare with me. I was wondering how is the easiest way to implend Lightmaps into Game. We are using .x format. Right now I understoud that 2 sets of UVW coords are needed for that, 1 for basic textures and other for Lightmap, .X seems to support only 1... Any help is welcome ;) Thank you for your time, Jyri