Original Post
Hey guys I was hoping I could ask a few opinions of everyone instead of asking a straight out question. I''m working on an old arcade style game and I was trying to put a relatively simple user interface in there. I.E. -> User gets a power up or dies and there should be a message that appears on the screen for a second or two and the disappears. Also I would like the get the GUI to handle the user''s stats: velocity, life , ect.. (These will always be present on the screen. So I was wondering if it would be worth it to write a class to handle this type of stuff, or would it be overkill and I should just hardcode this type of crap? Anyway I know a few of you out there have written arcade games.. What are your opinions?
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