Original Post
PGDev, the new Pascal Gamedev Comunity, is having its first compo! The theme for this competition is Dog Fight. The game must primarily be written in Pascal and should compile with either Delphi, Kylix or FreePascal. Other Pascal compilers will be considered if we can get them working. Pascal interfacing to DLLs/SOs etc are allowed, as long as Pascal is the MAIN programming language used. Examples of acceptable APIs and Libraries are SDL Smile, OpenGL, OpenAL, DirectX, DelphiX, GLScene, Asphyre, GameVision SDK, GLXTreem, Project Omega, XCESS Game Development Kit to name a few. The competition will run until March 15th ( which gives you 2.5 months ) at which time the competition will be considered closed. From the 16th of March the judges will be assess the entries and a winner will be announced on the 1st of April. For more information visit: http://www.pgd.netstarweb.com/viewtopic.php?t=1747