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3d Background

Started by Soulice Jan 14, 2005 at 3:18 PM 1 replies 950+ views
Original Post
Soulice
Soulice
Suggestions on a good method for the background of space for a starship sim game?
-Soulice
Kalidor
Kalidor
Try searching for skyboxes.
kburkhart84
kburkhart84
There are plenty of tutorials/articles on skyboxes. Basicly, my way is to draw a quad in the distance that moves with the camera. Also draw the four directions and possibly the sky and bottom, if you can look up and down as well. The trick is that the textures need to be seamless at the sides so you can't tell from a distance that they are quads. If done right, you can't tell the difference.


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