Original Post
Hi. I've been working on a '1945' clone, and the base framework for the game is up and running perfectly. It is designed in such a way I can easily add all kinds of new content to the game. All I have as of now is your basic bullet and one kind of enemy plane that flies in a random direction and randomly shoots a bullet. Enemy planes also drop health and fuel containers that the player can pick up to replenish their health or fuel meters, respectively. I was just wondering if any of you wonderful programmers here at GameDev.net have any ideas for new enemy plane types, or anything at all I could add to the game. Thanks in advance! [EDIT: I made a typo. I think the game I'm copying was called '1942', not '1945', and was on the NES.] [Edited by - spunkybuttockszc on February 13, 2005 3:29:26 PM]