Original Post
hi, recently i have started to appreciate the awesome language Python. i used it to make an autopatcher for my RPG and now im thinking about making some other tools with it... anyway, my question is are people writing games in C++ and then writing a lot of the logic in Python? i havent really done any "real" programming with Python yet but from everything ive done and know of so far it is a very nice language. i guess im just curious to find out how common this really is and why more people arent doing it [grin]. EDIT: im not talking about scripting the game, but rather writing the actual core logic in it, e.g. all the classes and the interaction of the classes, and then just embed C++ into the core (speed critical parts) of rendering, AI, networking, etc. [Edited by - graveyard filla on February 20, 2005 6:47:50 PM]