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multiple render targets

Started by freyja02 Feb 27, 2005 at 10:21 PM 0 replies 450+ views
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freyja02
freyja02
hi! i want to use multiple render targets in my application about shadowing of transparent objects using shadow maps in opengl. i would be thankful for any good reference sites or code fragments which help me achieving that as i just don't know how to get started with this task. or shall i simply use render to texture and then combine these textures? i suppose the answer depends on the structure of my application, doesn't it? thx in advance [Edited by - freyja02 on February 27, 2005 11:41:11 PM]

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