Skip to main content
GameDev.net gamedev.net
🔒 Locked

View Frustrum Culling Tutorials

Started by Jerec Nov 6, 2000 at 5:54 PM 0 replies 200+ views
Original Post
Jerec
Jerec
Are there any view frustrum culling tutorials out there? I''ve got a terrain engine and would really like to implement some sort of view frustrum culling to speed things up, but I can''t find any tutorials! Thanks, Jerec
JerecCM Software"Oro?"
Jumpster
Jumpster
Check out the thread "Building a PVS from oct/quadtree" in the Graphics Programming and Theory forum. You have to go back to 10-days in the display but Gazza gives some good information on exactly what you are wanting.

Regards,
Jumpster
Regards,JumpsterSemper Fi

Topic Locked

This topic has been locked by a moderator. New replies are not allowed.

Sign in to reply to this topic.