Original Post
I'm making collission detection to my game. I have two players who both can rotate 360º and move in the direction they're facing. I have bounding boxes on the players (20x20) and I am checking if they collide. But now I don't know what to do when they collide. Whatever I try the players get stuck inside eachother. I have noticed the most people on theese forums talk about C or C++, but this game is in java so I'm not sure if you can help me.