Original Post
How to let OpenGL keep the objects that already drawn and add new objects at the same moment. I meant to draw a polyhedron, and when I request, I want a new object(cube, or what...)drawn on the screen, but the old one would not lose and keep running on the program window. Because I am using MFC, and everytime I clicked my "generate" button (I used INVALIDATE so as to refresh the view and get the things I wanted), so I have this problem to keep the old one not to lose in the screen) Could anybody help me? :<