Original Post
I always see under the requirements for C++ programmers that you must have a good grounding on math. This poses a problem for me. One of my career goals is to someday become a C++ game programmer (of course learning other languages down the road as well), however, I absolutely hate math. It's just something I don't enjoy at all in any shape or form. My question is do you really need to be a rocket scientist in math to be able to become a successful game programmer? If I had to take a guess, I would assume it's really for anyone looking to code the physics portion of the game, or something similar. I don't see programmers who are working on the HUD or something like that really using a lot of complicated math, other than averaging the scores to display your results or whatever. It’s always been one of the things stopping me from truly learning a programming language like C++. I’ve just never liked math very much. Not primarily because I’m not very good at it (hint hint), but because it’s just something that’s really not in my nature. Thanks in advance!