How to get started
16 yr old with no money that wants to make a game (I have VB). How do I get started? I downloaded Wild Tangent, which is cool, but they don''t give much help to VB. Is there anyone that knows what I should do (as they might have had the same problem b4)?
Read the directx 7.0 or 8.0 SDK documents!!!
that is the very beginning
that is the very beginning
How to realize your every dreams u ever made?? ---- Just Do It!! (haha, NIKE should pay me for adv, haha...)
I''ve tried to download dx7 sdk before but have never got it (could they have made it any bigger?). Does anyone know of another way to get it besides download?
I thought DX 8 wasn''t out yet?
I thought DX 8 wasn''t out yet?
You can get the DirectX 7 SDK without all the examples -- just the docs, headers, and libs -- which is a fraction of the total download. I don''t think the DirectX 8 SDK is available in pieces like that though. I''m not sure; I just looked briefly. DirectX 8 just came out a few days ago.
I''m also pretty sure that for $10 or somewhere around there, Microsoft will mail you a CD with the full SDK on it.
If you don''t know the actual VB language yet, though, don''t try getting into DirectX -- it will confuse you to no end. DirectX is meant to be tackled after you have a firm grasp of whatever language you''ll be using it with. I''d also recommend starting C or C++ instead of VB if you are new to programming, since that''s what''s almost always used for games, but if you don''t want to buy the compiler, then I suppose... just use whatever you''ve got.
-Ironblayde
Aeon Software
Next thing you know, they''ll take my thoughts away.
I''m also pretty sure that for $10 or somewhere around there, Microsoft will mail you a CD with the full SDK on it.
If you don''t know the actual VB language yet, though, don''t try getting into DirectX -- it will confuse you to no end. DirectX is meant to be tackled after you have a firm grasp of whatever language you''ll be using it with. I''d also recommend starting C or C++ instead of VB if you are new to programming, since that''s what''s almost always used for games, but if you don''t want to buy the compiler, then I suppose... just use whatever you''ve got.
-Ironblayde
Aeon Software
Next thing you know, they''ll take my thoughts away.
"Your superior intellect is no match for our puny weapons!"
I would say first figure out exactly where your interest lies. Creating a game takes many talents. The basics are programming, design, art and sound. Each of those in turn break down into differant specialities. As an example within programming you have graphics, AI and networking to name a few. If your interest is graphics programming then I would say at your age make sure you understand your trig, geometry and algebra very well. Write programs that do the basics without the handy little functions that do it for you like drawing a line or a circle one pixel at a time. If it is AI then don''t worry about the grapics and just you a string grid or something for like a checkers game. With networking do a simple telnet application. The main thing is that you have to walk before you can run.
Keys to success: Ability, ambition and opportunity.
Go to the GD Showcase, and check out Univerzal. I made that in under a week. E-mail me (zlaj@hotmail.com), and I''ll send you the code.
RIP GameDev.net: launched 2 unusably-broken forum engines in as many years, and now has ceased operating as a forum at all, happy to remain naught but an advertising platform with an attached social media presense, headed by a staff who by their own admission have no idea what their userbase wants or expects.Here's to the good times; shame they exist in the past.
Sorry, hit the wrong button.
I made Univerzal in under a week, in VB6, with only the windows API. No DirectX, which explains how slow it is, but nonetheless...
I made Univerzal in under a week, in VB6, with only the windows API. No DirectX, which explains how slow it is, but nonetheless...
RIP GameDev.net: launched 2 unusably-broken forum engines in as many years, and now has ceased operating as a forum at all, happy to remain naught but an advertising platform with an attached social media presense, headed by a staff who by their own admission have no idea what their userbase wants or expects.Here's to the good times; shame they exist in the past.
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