Original Post
I'm looking for a good way to load PNG images into DIB or into DirectDraw(7) Surface. I've tried FreeImage, devIL and PNGlib, but I'm not that good with using libraries and such, so I coulnd't get them working. So I'm looking for a good tutorial or helpful samples of how to load PNGs. Or if you know any other lossless & compressed image format that supports Alpha-Channel and is easier to use, I'm all ears. Edit: And I forgot to mention... I'm using Visual C++ 6.0 and I'm doing window application... [Edited by - Habba on April 15, 2005 12:02:34 PM]