Original Post
i'm hopin someone else has done/come across this problem and can help me come to a speedy solution. i'm not a novice and know what _should_ be working to put light in my scenes, however, it's not. the program i am working with uses a matrix stack for transformation, that's the only thing i can think of that could be making my lights useless. i have turned off all lighting/vertex/pixel shaders so the only light should be coming from the one point light i have placed in scene. but for going on 36 hours now the entire screen has been lit like i was using a sun and not casting any shadows. so i've either got off - or blinding - nothing in between. is there a trick to getting lights in the proper position in matrix stack that is just not documented ? tia for any insight/help... pEAcE JbOnE