Original Post
I really want to begin to program games, but I dont know where ot start? Should I pick basic, or C++ as my first language? How long will it take to gain a good knowledge? Where do i start?
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Original post by T0t@L_N00b
I really want to begin to program games, but I dont know where ot start?
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Should I pick basic, or C++ as my first language?
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How long will it take to gain a good knowledge?
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Where do i start?
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Original post by n0mad
- i need to learn c++ (already know c, which might be helpful)
ll be able to almost completely bypass this step:
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- a little windows api tinkering
And, youll get your games up and running much faster... Quote:
- prefer directx over opengl (because portability isn't that much important) and, thus, i need to learn A LOT directx
- learn some more math, physics, and algorithms so I can apply them in game dev
- learn general basics of game design
- do games in meantime!
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Original post by Bulma Quote:
- prefer directx over opengl (because portability isn't that much important) and, thus, i need to learn A LOT directx
- learn some more math, physics, and algorithms so I can apply them in game dev
- learn general basics of game design
- do games in meantime!
Also, don`t waste time on writing basic math stuff (matrices, vectors) as you have it all in DirectX already...
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Original post by n0mad
Well, I figure DirrectX is best all round choice, if I will programm in C++ for windows, and don't wanna mess with additional libraries for input, sound, etc.
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