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New project looking for members

Started by justdan Jun 23, 2005 at 11:23 AM 16 replies 3.3k views
Original Post
justdan
justdan
I've currently been working on and off with my game Age Of Darkness: The Fallen Kingdom and I'm now starting to work on it again. I'm looking for C++ programmers, 3d and 2d graphic artists, webmasters, sound effects designers, and composers. Our website is aod.eggloaf.com but because I don't know to much about web design it's not that great which is why i need a webmaster. Please ask me any questions on my forums. My e-mail is justdan2000@hotmail.com in case your interested.
demonkoryu
demonkoryu
Well, the website doesn't even state what kind of game you are making. Perhaps including a short description would help you getting more people involved.

Good luck.
SPLiT1
SPLiT1
Yes, this is a very vague post. You don't have anything to show us, or tell us about. Nobody will go to a team without some background information.
videodragon20032003
videodragon20032003
Quote:
Original post by justdan
I've currently been working on and off with my game Age Of Darkness: The Fallen Kingdom


Count me in! I take every chance I get to join a project with a moderately enthusiastic leader.

Seriously, though. If you want other people to join, tell us something about the project. Tell us something about you. Don't tell us about your lack of interest in your own project, and that any interest you have now may disapate in the matter of minutes. Extreme, yes. But implied, nevertheless.

justdan
justdan
Sorry but that's why i have my forums for questions. The only reason i've worked on and off is because of school and other problems but i am very enthusiastic about the game. The game (aod) is a mmorpg now although i know there's been a lot lately there'll be a lot of different things. Players will actually be able to invent ingame materials, items, etc. by mixing and changing items ingame. The magic system will have no spells only macros for spells that you've created because it's a brand new type of system. I don't currently have a working game yet which is why i need a programmer and i know most people want to first see screen shots but just talk in my forum n ill tell you about the game and anything you'd like to know. I have some graphics done for only pre-alpha work because they're not up to the standards I want. Please feel free to ask any questions and thanks for the criticism=)
videodragon20032003
videodragon20032003
Quote:
Original post by justdan
The only reason i've worked on and off is because of school and other problems but i am very enthusiastic about the game. The game (aod) is a mmorpg now although i know there's been a lot lately there'll be a lot of different things.




*cough*
justdan
justdan
What? It's kind of pointless just to spam and give no helpful criticism.
Dansas
Dansas
He isnt really spamming, just stating the truth. I tried to solo program a mmorpg, and I acutally knew what I was doing, and I even created a video of the beatiful ingame 3d world, I had a server with basic account creation + chat working. I just quit it. I knew it was not going anywhere, and that I did not have quite what it takes to make one. Get experience with teamwork, and starting on a much simpler project ( But still being fun! ) is what you need to do, and actually getting experience in an aspect of videogame creation. Since there is nothing to show, I assume there is no talent.

-Generally, mmorpgs are frowned upon here unless you have something to back yourself up, experience, and a team.
justdan
justdan
Well he could of said something like that instead of *cough*. I know that I have little expierence in creating games but this would be a learning process which we would eventually make better. The game will have a brand new engine created by the team which would also be a learning expierence to make the whole team better and closer.
johnhattan
johnhattan
I'm an experienced programmer and webmaster, having done professional C and C++ development since 1990. I'm also an experienced webmaster with experience in FrontPage, Dreamweaver, and Flash.

That being said, how much does the job pay?
(my byline from the Gamedev Collection series, which I co-edited) John Hattan has been working steadily in the casual game-space since the TRS-80 days and professionally since 1990. After seeing his small-format games turned down for what turned out to be Tandy's last PC release, he took them independent, eventually releasing them as several discount game-packs through a couple of publishers. The packs are actually
justdan
justdan
There will be no payment unless the game starts to make money and then everyone will recieve a percentage of the profit depending on what and how much they did.
link3333
link3333
And so what were you going to do on the project?
justdan
justdan
Well i know that you should do something if you lead a team so you can atleast get something done even if you don't have anyone else. What I do and eventually will do is graphics, music, moderate the forums, help out with designing/creating the website, public relations, advertising and that's about it for now although I'm probabaly going to try to learn c++ for my own benefit and for the games benefit. Also we don't need anyone for sound effects anymore now that we're starting to get more people=)
Stan100
Stan100
Wow justdan, you suck.

You didn't follow the template, you don't care about your project, you don't even know if it will be an MMORPG, you don't know what will happen if you make money (people will get paid based on how much they did? How do you decide?), and you obviously don't even know what you're doing:

Quote:

Well i know that you should do something if you lead a team so you can atleast get something done even if you don't have anyone else. What I do and eventually will do is graphics, music, moderate the forums,

help out with designing/creating the website

, public relations, advertising and that's about it for now although

I'm probabaly going to try to learn c++ for my own benefit and for the games benefit

. Also we don't need anyone for sound effects anymore now that we're starting to get more people=)


Wow where to begin...

1) What the hell does "Eventually will do" mean? If you get around to it? Once you aquire the skill?

2) "Graphics and music"- How will you do this? Do you compose music? Can you draw/design models?

3) Amazing bullshit here with "Help out with designing/creating the website" considering this is from your first post:
Quote:

but because I don't know to much about web design it's not that great which is why i need a webmaster.


4) "Public Relations and Advertising"- So far you suck at both. I hate your game and your presentation has been horrible. You didn't follow the template and your answer to that was "That what we have the forums for questions". You missed a comma, your sentence doesn't read correctly. And advertising? Does that mean spam other forums? Or does it mean submit your site to Google.com?

5) The last part is the best part. Good luck learning C++ for the benefit of you and the game. When you get to be good enough to program to help your game, tell me. It sounds like from your posting that you can learn everything. So far you plan to compose music, make the sprites, and program the engine. Do you even need anybody to fill your positions?
-----If you thought I was helpful, rate me down.If you thought I wasn't helpful, rate me down as well.This idiot didn't read my signature and tried to insult me.
justdan
justdan
:'( cool you got a 6 rating i think that says a lot. Also so sorry I havn't explained exactly what every word i said meant for some idiots. Also apparantly you don't read because it's only supposed to be helpful criticism n I don't even know why they havn't banned you yet.
Oberon_Command
Oberon_Command
Quote:
Original post by justdan
cool you got a 6 rating i think that says a lot.


Did you look at his signature? Also, although he is rather cruel with some of his statements, they make sense in a general sort of way. Here is what he meant, shortened: do you know what you're doing? Almost everyone who starts making an MMO drops the project after a few months (or even weeks) because it is too time-consuming and they cannot pull it off. Generally, the only people who can make MMORPGs are big companies like Blizzard, etc. Raduprv and maybe two others are exceptions, don't compare your chances to theirs if you are a newbie. They are all very experienced programmers who know what they are doing and how to do it.

Here we have you. You know you want to make an MMO, but you don't seem to be able to contribute anything to your own project, because you don't know how to do anything for it. You said you would learn C++. Well, my friend, you are going to have to learn it for a while. I've been programming in C++ for 4 years now, and most of my projects failed, all because I was aiming too high. Choose what you are going to do, learn how to do it, and above all start simple. That's what Raduprv did, and that's what pretty much everybody on the board did as well. Nobody, and I mean nobody, makes an MMO for their first project and actually finishes it.

Conclusion: You said you wanted to learn C++. This is _very_ good, this will help you a lot. Once you know the language (obviously not all of it, but enough) make something simple like a Rogue-like. Then convert it to a MUD. Then, start on graphics. Make PONG. Then make online PONG. Then make Breakout, and then online Breakout. Build it from there.

Good luck, my young Jedi Apprentice. [grin]
johnhattan
johnhattan
Quote:
Original post by justdan
There will be no payment unless the game starts to make money and then everyone will recieve a percentage of the profit depending on what and how much they did.
So basically you want to reap the benefits should the project succeed, but you're not willing to shoulder any risk should the project fail.

My advice at this point is to teach yourself programming and start on a smaller-scope game. You don't really bring enough to the table to justify joining your team.
(my byline from the Gamedev Collection series, which I co-edited) John Hattan has been working steadily in the casual game-space since the TRS-80 days and professionally since 1990. After seeing his small-format games turned down for what turned out to be Tandy's last PC release, he took them independent, eventually releasing them as several discount game-packs through a couple of publishers. The packs are actually
Washu
Washu
Please see the big old sticky topic that says "READ BEFORE POSTING" before posting, kinda hard to miss...
In time the project grows, the ignorance of its devs it shows, with many a convoluted function, it plunges into deep compunction, the price of failure is high, Washu's mirth is nigh.

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