Quote: Original post by intrest86
Since my game is based in an office I decided that the menus would be whiteboards, where each button is actually a scribble on the whiteboard. That way I can just take an actual whiteboard and draw what I want, and it will look "good" (I hope). If it works out well, the only other button style I will probably need is just a circular one, and I can handle making those.
I like that.
[EDIT]
For the idle and down states, you could use alpha transparency, or scale the image down a bit to look like it's pressed.
[Edited by - ricekrispyw on July 10, 2005 3:33:05 PM]