Original Post
I was thinking of a tile-based idea. Similiar to a heightmap, the data is contained in a bitmap, but instead of a grayscale, I was thinking of keeping each colors value. Then, each color could represent a layer: red = base layer (grass, sand, dirt, etc) green = lower layer (top of a tree, top of a wall, top of whatever, etc) blue = object layer Of course, this would limit the map to 255 base tiles, 255 lower tiles, and 255 objects. I'm just looking for comments on this idea (i.e. has it been tried, enhancements, etc)?