Original Post
Multiplicity in any form presents such a fundamental design problem that I think we often try to eliminate it with extreme prejudice. But in terms of genetic cloning, what would it look like to embrace the idea of multiple characters to the point where the only limits are natural and expected? What gameplay expectations would you have if you could clone your character?
Consider these the basic assumptions*: All clones have to grow up, be taught and socialized, may not develop like you, and may be sanctioned depending on the society you're in. Clones would not have automatic loyalty and would be more subject to mental and physical disorders and early death (due to the imprecise nature of creating and raising life). OTOH, they'd be more likely to share your aptitudes and desires. If you could find a remote island or asteroid, you could create the perfect society... or your own army! You're naturally be restricted by resources, such as food or medicine. You might also face "Little Napoleon" rebellions (they are you, after all). Finally, assume that ALL POWERS take a dim view of you as you develop more and more clones. Some will interfere on humanitarian grounds, others out of fear, others to annex your rising power. I could go on, but what are your thoughts? Would you employ clones as allies, or try to build an army? What else would you want to be able to do?
* = btw, for those not familiar with the strategy/RPG hybrid I'm working on, assume that you equip via templates and move them about in a strategic overworld map, like Civ or an RTS. (This should cut down on the insanity of management and inventory).
Consider these the basic assumptions*: All clones have to grow up, be taught and socialized, may not develop like you, and may be sanctioned depending on the society you're in. Clones would not have automatic loyalty and would be more subject to mental and physical disorders and early death (due to the imprecise nature of creating and raising life). OTOH, they'd be more likely to share your aptitudes and desires. If you could find a remote island or asteroid, you could create the perfect society... or your own army! You're naturally be restricted by resources, such as food or medicine. You might also face "Little Napoleon" rebellions (they are you, after all). Finally, assume that ALL POWERS take a dim view of you as you develop more and more clones. Some will interfere on humanitarian grounds, others out of fear, others to annex your rising power. I could go on, but what are your thoughts? Would you employ clones as allies, or try to build an army? What else would you want to be able to do?
* = btw, for those not familiar with the strategy/RPG hybrid I'm working on, assume that you equip via templates and move them about in a strategic overworld map, like Civ or an RTS. (This should cut down on the insanity of management and inventory).