Original Post
Hi, I'm looking for article/demo/source code for 3D fire rendering. It has to be realtime and GPU friendly (to be used for my game). By "3D fire", I meant the fire should look like fire from all viewing angles, so a simple animated billboard won't work when you view it from above. I've watched the "volumetric fire" demo from nvidia, but I'm not sure whether it suits my needs since I can't run it on my machine due to some odd reasons. Any pointers? Thanks very much!