Original Post
Hello! Q1: How can I render the scene onto a mirror, without doble rendering? I mean that I want to draw the whole scene only one time. Is it able? Q2: I would like to render glass effect, with one booth, so I need the content of the backbuffer. That's OK. But HOW can I use the back buffer as a texture; or I need to render the scene onto a texture, without the backbuffer, and then render that texture with the HLSL-shadered scree-quad? Thanx!