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vtune question

Started by gjaegy Oct 11, 2005 at 10:42 AM 0 replies 800+ views
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gjaegy
gjaegy
Hi everybody, I'm just trying to find the bottlenecks of my 3d application with VTune. From what I know, I should use the sampling method. But I have 2 questions: - should i use Event-based-sampling or time-based-sampling ? - which events are the most relevant ? Are clockticks enough, or should I track some other events ? the problem is, more events are tracked, more runs are necessary, which can be quite a painfull task (25 runs with the default options!) Thanks for any advices or comments, Greg
Gregory Jaegy[Homepage]

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