Original Post
I am using opengl and trying to put in my first terrain. Have created a model in MilkShape3d and am not sure how I should load it into my scene or even if creating terrain this way is the way to do it. I didn't use the terrain generator. There are an awfull lot of triangles in the model, which makes me believe there is something I am doing wrong. If there is anyone out there that can point me in the right direction it would be greatly appreciated.