Original Post
can you call more than one recv on a single packet????? i tried it on my "game" and it made the player teleport around which isnt good.....
in other words.... can i do this:
///////////sender
struct pos{
short x;
short y;
}pos;
send((char *)pos,sizeof(pos));
/////////reciver
short x;
short y;
recv((char *)&x,sizeof(short));
recv((char *)&y,sizeof(short));
thx for any help
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