Skip to main content
GameDev.net gamedev.net
🔒 Locked

Microsoft DirectX SDK Updated (Feb 2006)

Started by Mykre Feb 7, 2006 at 11:40 PM 65 replies 38.7k views
Original Post
Mykre
Mykre
The Microsoft DirectX SDK (Feb 2006) release have been made available on the Microsoft Downloads Site. DirectX SDK - (February 2006) DirectX SDK (February 2006) Symbol Files DirectX End-User Runtimes (February 2006) Full Download DirectX End-User Runtime (February 2006) Web Installer (Validation Required) We are still waiting for the SDK to be released but this should be coming really soon. [Edited by - Mykre on February 8, 2006 8:18:32 PM]
circlesoft
circlesoft
Quote:
Original post by Mykre
We are still waiting for the SDK to be released but this should be coming really soon.

Great! I'd figure it'd be up by tommorow, or very soon after.
jollyjeffers
jollyjeffers
Odd the way that parts of it appeared before others [smile]

Quote:
I'd figure it'd be up by tommorow, or very soon after.
I concur!

Jack
<hr align="left" width="25%" />
Jack Hoxley <small>[</small><small> Forum FAQ | Revised FAQ |
Armadon
Armadon
Awesome!
Armadon
Armadon
Awesome stuff, thanks for keeping us update Mykre
rfterdarc
rfterdarc
is there a changelog on msdn for feb2006?
or can someone post it up if they've downloaded the sdk :)
jollyjeffers
jollyjeffers
Again, someone's beaten the official announcement [lol]

Quote:
Original post by rfterdarc
is there a changelog on msdn for feb2006?

From what I can see, the Developer Center hasn't been updated yet, so it could be a few hours before the updates appear..

Jack
<hr align="left" width="25%" />
Jack Hoxley <small>[</small><small> Forum FAQ | Revised FAQ |
Promit
Promit
Damn, do you people refresh the MSDN page like it was the GDNet Lounge? Somebody always knows the instant the SDK appears.
SlimDX | Ventspace Blog | Twitter | Diverse teams make better games. I am currently hiring capable C++ engine developers in Baltimore, MD.
jollyjeffers
jollyjeffers
Quote:
Original post by Promit
Damn, do you people refresh the MSDN page like it was the GDNet Lounge? Somebody always knows the instant the SDK appears.

I think it's due to RSS broadcasts or something similar. You can sign up for notifications from MS downloads I think.

I remember one of the Visual Studio team "thanking" RSS for killing MSDN downloads the day VStudio2005 was released [lol]

Jack
<hr align="left" width="25%" />
Jack Hoxley <small>[</small><small> Forum FAQ | Revised FAQ |
LetsKillDave
LetsKillDave
Quote:
Original post by jollyjeffers
Again, someone's beaten the official announcement [lol]

Quote:
Original post by rfterdarc
is there a changelog on msdn for feb2006?

From what I can see, the Developer Center hasn't been updated yet, so it could be a few hours before the updates appear..

Jack



I can confirm it's "official". There will be an update on the Developer Center this morning. The problem, if you want to call it that, is that the SDK (and other DX downloads) pop up on the RSS feed for recent downloads (feed link below).

The DirectX Developer center, which is my baby, requires a bit more human interaction. I get notified just like you guys once the link goes live (no kidding!). Then I post the additional "What's New" and readme stuff and get it propped to our MSDN people, who review the information to make sure I don't post some terrible political rant or naughty pictures, then it all goes live on MSDN. The update to the DirectX Developer center should be live in about 4-5 hours from now.

And now you know the REST of the story :-)

MSDN Latest downloads link

EDIT: Made the 'latest downloads' a clickable link, it's huge URL broke the page formatting!
David "LetsKillDave" WellerNVIDIA Developer Programs ManagerPersonal blog http://letskilldave.comPersonal Twitterfeed: letskilldaveNVIDIA Developer Announcements Twitterfeed: nvidiadeveloper (clever name, eh? :-)
idloco
idloco
The link or rss feed didn't work for me :(,
I tested in opera, netscape 8 and IE..
------------------------------------ IDLoco Game Studios
jollyjeffers
jollyjeffers
Quote:
Original post by idloco
The link or rss feed didn't work for me :(,
I tested in opera, netscape 8 and IE..

Hmm, maybe I broke it when I tried to make it a link [headshake]

Jack
<hr align="left" width="25%" />
Jack Hoxley <small>[</small><small> Forum FAQ | Revised FAQ |
superpig
superpig
Quote:
Original post by dgweller
I get notified just like you guys once the link goes live (no kidding!).


Just so long as you don't have to rely on being notified by us guys [grin]
Richard "Superpig" Fine - saving pigs from untimely fates - Microsoft DirectX MVP 2006/2007/2008/2009
"Shaders are not meant to do everything. Of course you can try to use it for everything, but it's like playing football using cabbage." - MickeyMouse
jollyjeffers
jollyjeffers
Quote:
Original post by Anonymous Poster
Have they ported DirectX runtime to Mac?
Well that would be an interesting development. I don't think DX runs on Mac's, nor is it planned to.

Jack
<hr align="left" width="25%" />
Jack Hoxley <small>[</small><small> Forum FAQ | Revised FAQ |
LetsKillDave
LetsKillDave
Quote:
Original post by Anonymous Poster
Have they ported DirectX runtime to Mac?

From the direct download site:

Supported Operating Systems: Macintosh; TabletPC; ....


Oops. We will fix that.

No, the DX runtime is not targeted to the Mac.

David "LetsKillDave" WellerNVIDIA Developer Programs ManagerPersonal blog http://letskilldave.comPersonal Twitterfeed: letskilldaveNVIDIA Developer Announcements Twitterfeed: nvidiadeveloper (clever name, eh? :-)
trevaaar
trevaaar
The downloads page lists a few updates to things like DX10 and D3DX, but doesn't mention MDX updates. Surely more has gone into MDX 2.0...
sirob
sirob
Quote:
Original post by trevaaar
The downloads page lists a few updates to things like DX10 and D3DX, but doesn't mention MDX updates. Surely more has gone into MDX 2.0...


The only change to MDX2.0 I've noticed is that Mesh.NumberOfFaces was renamed to Mesh.FaceCount . Other than that, I havn't noticed anything different, though I'm sure some stuff has changed, and something was added. I wonder if the D3DXIntersectTri equivalent is still missing.

[EDIT] looks like Geometry.IntersectTriangle was added, so that's another change :).
Sirob Yes.» - status: Work-O-Rama.
vidalsasoon
vidalsasoon
MDX 2.0 DirectInput has changed a lot over the last few releases... I have a feeling it's going to get flagged deprecated soon in favor of regular Win32 calls or XInput...

also: http://www.thezbuffer.com/articles/350.aspx

Topic Locked

This topic has been locked by a moderator. New replies are not allowed.

Sign in to reply to this topic.