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Music Demo

Started by March 19, 2006 08:48 PM
2 comments, last by Kalemika 18 years, 9 months ago
When I'm not playing super geek, I'm running my own recording studio and managing my own band (Staggerin' Monks). We're a rock band in the most general sense (we do a few different styles because we feel limiting ourselves to just one genre limits our creativity). This song is an Industrial Rock type song. Its off what will be our demo album. Comments and Critiques both encouraged and welcome. Song Title: Industry Standard Linky: Staggerin' Monks - Industry Standard P.S. If the server goes down, just wait a while and try again, as the server is at the bassist's house.
---------------Full Time Musician: Staggerin' Monks
Pretty good! Well-mastered, crystal clear. The drums are a bit muffled and quiet, they really don't stand out, that's my main issue with the track. Otherwise, very good!
http://www.kalemika.com/music
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Ok...not a bad song...a little unbalanced mixwise...

Actually a great deal unbalanced. Was it mixed in headphones? The absence of bass and general low range frequencies don't reproduce faithfully in headphones so mixes done entirely with them tend to end up bass-heavy. (The opposite is also true, my first mixes with a powerful sub ended up being bass-light on most systems...anyway)


Image courtesy of AnthemAudio


This is what your mix looks like. This is what it looks like throughout the song. When a synth plays you get a register around 600Hz-700Hz and when the voice come up you get some more peaks around 2-3k (normal) but that bottom end never lets up and crushes all your dynamics. If you don't have a spectral analyzer, try the one in my pic. It's free and it's amazing. SPAN by Voxengo.

But I digress, your drums are really weighing down your song. Synth drums and even sampled drums beg to be EQ'd and filtered to complement the song. Also, attenuate everything below 500Hz on your verb bus. That's information ears don't need to hear and it's murkifying your mix.

Which instrument is supposed to be upfront? It's hard to pick what I should be listening to once everything gets going.

I'm only stating this because the previous poster said it sounded well mastered, but I would submit only light mastering has been done to this so far. You could fix a few these things in the mastering stage, but try to nail it the first time so your mastering engineer has a better chance of finalizing your track properly.

Hope that doesn't come out as poopy talk, I dig the vibe of the track but I trust my ears a lot more these days than I used to and they said murmurmurmurmur

If you are in fact mixing with headphones you NEED a spectral analyzer. You can put one instance on each track and monitor what frequency range it's residing in. And you can run it on a bus track and send everything on over to it to get a bigger picture kind of idea.

And obviously try to get a different set of ears to listen and hope they do not do anything terribly dicky like pull up your song in their DAW, take a screenshot, edit the screenshot, upload it to their personal server, and post it for the world to see while pointing out your mistakes.

Thanks for sharing and keep it up!

Tony
I rescind my previous comment anyway, I forgot I was listening to it in headphones. Sorry ;)
http://www.kalemika.com/music

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