Problems with Lesson08 (Blending)
I have one question about glaux (I have read all FAQ`s) :
1) I place glaux.dll in the directory with my project, but it don`t want to use it ! (Parameters of compiler I`ve written, too)
Why ?
And one more question :
When I compiling lesson 08 it says :
make.exe -f "F:\lesson08\Makefile.win" all
g++.exe -c lesson8.cpp -o lesson8.o -I"D:/Dev-Cpp/lib/gcc/mingw32/3.4.2/include" -I"D:/Dev-Cpp/include/c++/3.4.2/backward" -I"D:/Dev-Cpp/include/c++/3.4.2/mingw32" -I"D:/Dev-Cpp/include/c++/3.4.2" -I"D:/Dev-Cpp/include"
lesson8.cpp:13:57: glaux.h: No such file or directory
lesson8.cpp:44: error: expected constructor, destructor, or type conversion before '*' token
lesson8.cpp:44: error: expected `,' or `;' before '*' token
lesson8.cpp: In function `int LoadGLTextures()':
lesson8.cpp:68: error: `AUX_RGBImageRec' undeclared (first use this function)
lesson8.cpp:68: error: (Each undeclared identifier is reported only once for each function it appears in.)
lesson8.cpp:68: error: `TextureImage' undeclared (first use this function)
lesson8.cpp:73: error: `LoadBMP' undeclared (first use this function)
make.exe: *** [lesson8.o] Error 1
What should I do ?
You should read the FAQ, or check the link in my sig.
Allthough it's for lesson 6 it describes the same problem.
Allthough it's for lesson 6 it describes the same problem.
www.flashbang.se | www.thegeekstate.com | nehe.gamedev.net | glAux fix for lesson 6 | [twitter]thegeekstate[/twitter]
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