Original Post
Hello, I have a noob question, but can I create a 8 bit render target in DirectX. I tried to give D3DFMT_L8, but for some reason he can't create a render target from this. I presume it's because it's an unsigned format or something, but the great error reporting system of DirectX doesn't say anything interesting ... again. So is it possible, and what format do I need to use then ? (less than 8 bit is also oké, but this will be rather hard I suppose) Regards, Kenzo