Original Post
This is not a typical, I have a game idea, it's gonna be so cool, next big MMORPG... I'm looking for someone with experience writing/planning a client/server game application that will support a few hundred players. I'm not looking to code it all myself, don't plan on it being done anytime soon or even being a hit. What I do want is someone that can talk with me a few hours, and help me break the server and client into parts so I can find people to do the various parts. Basically start in general terms, and then break each part into the required sub parts. No actual code needed, no actual functions written although when planning is complete, it should be pretty close to what final functions should be. Using the client as an example. It's basically these 7 parts: (more or less) 1. initialization 2. utility functions 3. networking 4. graphics 5. sound 6. input 7. output Then refactoring networking down would yield: 1. create socket 2. bind socket 3. send 4. receive 5. error checking 6. building packet 7. extracting packet 8. encrypt packet 9. decrypt packet 10. close socket I figure if I can get this side all planned out and get an idea of all that needs to get done, I can go find the information and people to help if I can decently explain what I'm looking for more precisely. Yes, I know it's rather simple and I've overlooked alot, but have to start at top and refector down to where I can get a start. I'm sure this is a flame target post, but please don't waste my time or forum space with flames. If you can't help me with what I'm looking for then thanks for looking and laughing, then move on and don't post. I would have followed the help wanted format, but this don't really fall in that system. Thanks