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RedCloud Project (update)

Started by redrock May 19, 2006 at 7:54 AM 2 replies 750+ views
Original Post
redrock
redrock
Project name: RedCloud Brief description: RedCloud is a project about building a tool to help developers (small business / independent game developers / hobbyist) to make easy to build and deploy real-time 3D content. Type of projects: - 3D / 2D games - architecture visualization - product / design visualization - virtual reality systems We'll be doing incremental releases witch mean we will be able to see your work pretty fast. The aim of the project is that we will work in a team with small tasks from witch you can chose. (so your are doing what you like and depending on your free time) Target aim: license based Compensation: Payment will begin when we finish the first release (and that will not bee to long). Technology: Engine: Irrlicht (a very flexible engine and a start point for our quest)
API: OpenGL and OpenGL Shader Language Talent needed: Coders - C/C++ is a must [closed] 2D Artist - 2D graphics and web design [closed] 3D Artist - 3D modeling (optional - animation, rendering, texture) (WARNING: must have at least one complete project witch you can tell us about) Team structure: lonerunner (me) - Founder, Coder liviu (black knight) - Coder adrian - Coder ErUs - Coder simona - 2D artist and web design iuliana - 2D & 3D artisit McNistor - 2D & 3D artisit (creAtor) razvan - 3D artist luca - 3D artist Website: http://redcloud.no-ip.info/ Contacts: mail: redcloud.proj@gmail.com forum: http://redcloud.no-ip.info/Forum/ Feedback:
All feedback is welcome and much appreciated.
Thanks for reading and we are waiting for you.





[Edited by - redrock on May 25, 2006 6:57:44 AM]
redrock
redrock
[closed] 2D / 3D Artisit.

It will also be a series of mini-tutorials and small tasks for the beginning.

some mini-tutorials in my mind:
- introduction tot Irrlicht engine
- OpenGL Shader Language
nolongerhere
nolongerhere
I would be interested in helping out. Im a coder and have experience with C/C++ and several engines/APIs such as irrlicht, orge3d, opengl, dx, and sdl.

Do you have a means of communication such as AIM?

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