Original Post
I am under the impression that Managed DirectX handles the loss of the device during resizes. At least that seems to be the case, but when I shifted my transforms to 2d, I seem to loose the device during window resizes and my scene disappears. What can I do to prevent this? (it worked fine in 3D) SOLVED: I soleved it by doing my own resizing where I reset the render states. Don't know why I wasn't necessary in 3D..oh well. [Edited by - rohde on June 5, 2006 5:24:00 AM]