Original Post
An interesting demo for shadow mapping provided by asko. ---------Original Post------------ Since I found absolutely no samples using cascaded/split shadow maps, I decided to whip up this small example based on the paper Parallel-Split Shadow Maps http://appsrv.cse.cuhk.edu.hk/~fzhang/pssm_vrcia/. Most noticable difference is that rather than picking shadowmaps in the pixel shader, I re-use a single shadowmap by rendering each split seperately. The demo, source code and more info is at http://hax.fi/asko/PSSM.html. Comments are appreciated. asko