Original Post
I'm new to OpenGL. I have a simple question regarding with OpenGL Extension. As a common knowledge I know the opengl can only support bitmap's width and heigth in power of 2. It's a very nasty problem. How can I overcome this problem? I know there is a extension called GL_ARB_texture_non_power_of_two. The question is how I can use it. I'm trying to use Glew to check. Unfortunately it seems it can't be support in my pc. What's wrong with it? Should I install something?