Original Post
Hello all, I encountered a strange problem when I was writing an OpenGL application. I wanted to implement the fullscreen antialiase effect(FSAA), and I've been using glut library. According to the Red Book, I wrote code like this: glutInitDisplayMode(GLUT_RGBA | GLUT_DOUBLE | GLUT_MULTISAMPLE); glEnable(GLUT_MULTISAMPLE); Nevertheless, I could not see any improvement of the display quality. What's the reason? PS: My video card is nVidia 6600. The OpenGL library is version 2.0. The GLUT library is version 3.7. [Edited by - xmllmx on June 27, 2006 4:46:25 AM]