Original Post
Well that was a weird title. :) Anyway, it wasn't long ago when I suddenly realised I've been doing all this programming in my spare time as I make my way though college and I don't really have anything physical to show for all my hard work. So I finally pulled it together and took up the challenge of making a game engine. Part way though this question struck me (the bastard) and I though I would put it to the GameDev community to see what your expectations of the command line are. So here's the problem, you have a number of executables that make of the base of your game engine:
- Runtime
- Dedicated Server
- Installer (Un-installer)
- Editor