Skip to main content
GameDev.net gamedev.net
🔒 Locked

So, You Have Cool Game Ideas?

Started by Myopic Rhino Feb 21, 2001 at 8:49 AM 45 replies 13.2k views
CharleyB
CharleyB
I have a gta game idea also, I think you should make a charles bronson deathwish version of gta. Where you play as Bronson and instead of joining gangs like in the traditional gta games you destroy them just like in the deathwish movies.
D Shankar
D Shankar
So many Anon posts..soo many GTA ideas.

Back to the subject - comments on the article.

I like that article. It should be like a sticky link in the help wanted forums 'cuz so many people's great ideas never get seen. They get bumped by someone else's post.

The most important thing the article says (IMHO), is that a demo/video really helps producers & publishers. If you want people to take your idea seriously, a trailer highlighting your skills, and your efforts towards the project is best.
That's what my team's goal is right now.

I'd post my idea, but I'd rather wait until its debut ;).
D. "Nex" ShankarRed Winter Studios
px
px
Personally, I'd love to see a modern version of Elastomania (I still love the original tho ;)). Updated graphics, sounds etc. Fully 3D world, maybe option pedal bike/motor bike modes... mmmmmmm
Humble people don't refer to themselves as humble (W.R.T. "IMHO".)
c-only-man
c-only-man
What about a Diablo type RPG where you wake up as an AI in a game developers home computer. You have to explore first the computer, find out how to get out of it and then into different computers over the internet. You of course will come into contact with many other types of programs and blogs and news sites and eventually you find out something has happened to humankind and you have to find out what it is. Possibly save them, or manipulate programs that will control machines and plants etc in the real world. Maybe save humankind or they are already dead. But the key is you have to explore and find out!
Felain
Felain
My idea is for a first person/ possibly 3rd person shooter/stratagy.

My inspiration came from the Original war of the worlds by HG Wells... i feel that all the later vertions sucked, the book was written and set in the late years of the 18th century in old England which is far betterfor this eara as england was the world power... Not america, which seems to get invaded quite alot in films.

The game ive thought of appeals to two sort of fighting styles. Hopeless odds, luck and teamwork..vs all out slaughter in few numbers. I was inspired by the game Farcry... if any of you have played the predetor mode, you will know that being a merc with a mate against the predetor is loads of fun, simply because the predetor is so much better... unfortunatly the predetor normally wins.... and like in the novel War of the worlds, the WW1 style soldiers get beaten up.

However readers of the book will know that the British in the book put up a much better fight than the new age humans in the latest film. Using a variety of methods to blow up the vile aliens. Using Huge artillery guns, Battleships, and hidden explosives. Unfortunatly the humans lack of accuracy gets them beaten.

So thats gives you an idea of the time period, because of the lack of human war machines at this time. i would set them game during 1910, befor WW1, this give us an excuse to use ww1 technology in the game, such as Massive howizters, early planes, and the famouse MRK-1 tank!!

Gamplay wise it will be based as an online/multiplayer based theme.

OK first imagine this. A map similar to the blood gultch level on the fist halo, about 4 times the size like a map from tribes, dark war torn sky,shallow craters, barbed wire on the ground, bodies, real ww1 carnage. on the alien side first of all consists of a small metal tube shaped object sticking out from the ground with a mound of dirt all around it, this is the alien spawn piont. However after 5-10 minuets a larger canister falls from the sky to deliver the famouse walkers and weapons. this is to give the humans time to prepare themselves. Without being mauled. In the mean time the alien team can prepare foxholes and have small gun shape heat rays.

The aliens
Anyone familiar with the book will be aware of the origanal description of the alien, i have a picture if you wanna see. You select what charicter you want from a selection sceen,Mars alien or prey alien, pray alien are cannon fodder and are really just to get shot at, like you do on a game like Starwars battlefront. But for the aliens things operate much like any FPS.

The Humans
Now this is what my new concept is mainly based upon. frankly the Human are crap. But my theory is more people will want to be them, for this reason, much like its more fun being the human than the freak on farcry. But the game system changes for the humans. Rather than being an alien that can do anything straight away and kick ass individually. you select your job at the start or when you die. Soldier, Sapper, Driver, Mechanic, artillery man, piolet or officer. now to make the game fair, the soldier, Sappers, Artillery man and officer all have 4 bots following them around to help do the jobs the player wishes to do, ill get back to this in a mo. The piolet & mechanic operates wit only 1 other bot due to the jobs required. Only the top 4 ranking players have the ability to be the officer.

now the humans have 10 minuets to prepare before the walkers and flying machines drop down so they need to prepare. They can do this via Sappers and vehicles.

All men can dig trenches but sappers can do it faster, the bots increase this rate, if they get killed than it is slower, trenches can be dug within a predetermined area. Also the sappers have the ability to plant TNT within a building to make it a huge bomb to knock legs off unsespecting walkers. All men can do all jobs, (bar the piolet) but the right man for the job can do it at a faster and better rate, for instance if artillerymen are operating heavy guns, then they can work together faster than say soilders and more accuratly. soilders are all round and ok at everything... other ways than the humans can prepare their defences include the gun tractor... A ww1 tracked tractor pulling a artillery gun. a deploy button is pressed to deploy the gun and more guns can be collected from the base. Ammo carts, horse drawn carts full of TNT can be used to either re supply guns with ammo, an alternatve way of making bomb buildings or just suiside bombers. or horse ans carts for fast troop transport

the two main game modes ive thought of is simple.. the humans get killed but they win if they can hold out untill the cold kills the aliens, say 20 mins. Or a kill system that rewards like 20 pionts for an alien kill 1 for a human.

I think This game would be an online Hit
what do you think,,, there are loads more vehicles and things to explain but i cant be arsed, id answer with questions cheers.
kingofNC
kingofNC
u start off my creating a rapper and what type of hip hop you wanna do like crunk or gangsta rap or etc and where he is from but diferent states are harder to make it has a rapper like north carolina for example and u have to choose if u want make a dempo tape or mixtape and take to a label before or after sale it once u get signed to either a major label or indie label you starting recording your album but if up to u if will be a hit and it will have audio where u can use your voice to record songs or u can tyoe the lyrics and use premade voice and u can have beef with other rappers depending on how you handle situtions say another rapper says something about somebody on the label your signed with you decidew to get involved or not and if your first album goes platium you can start your own label ands sign other artist and learn how to produce and make beats record sales on how hard your label sales you like tours and tv and maginzines and you can kill other rappers to help sales street credit helpes but be careful u can die too or fake your death to help sales u can sleep with groupies or start doing other types of music or record a song with a musician from another type of music genere you can also be known as one of the best ever when you retire or be only have one hit song or be considered a pretender like vanilla ice but and one more thing if u fake your death try not to get caught by the goverement


NAME OF GAME: THE RAP GAME "WOULD YOU SELL YOR SOUL TO MAKE IT?"
compjock77
compjock77
I have a game idea that would fit best on the Playstation 3 or Xbox 360.

I dont know what i will call it but i will explain the concept as best i can.
My email is compjock77@yahoo.com Please email me if you would like more information regarding my game concept.

The idea is that you would be a soilder in the medevil ages before rome came to power. You would create your soilder along with his weapons armor ect. You would begin as just another soilder along with thousands of other in the background or along side fighting with you dieing or helping you.

It would start with numbers on the top of the screen probaly some kind of maximum like 50 thousand per team or so. Remember this is a concept and not entirely fixed on what i would like it to be. The numbers would represent the amount of soilders on each side. The main object would be to kill the opponent completly or make them surrender or even flee.

The gameplay would be as you would see your soilder as a 3D human that you created. The game angle/camera would be placed close up to where you could see some of the surrounding but not a whole lot. The fun of the game would be the realistic gameplay. Think about how fun it would be to slice off any of the enemys limbs any where on that limb. Or be able to stab them any where at and point of there body. If you were to hit the enemies head with a sword then there heade with fall off. With a full amount of blood being able to turn on and off, tell me that wouldn't be fun to do. What I want to do is give the player full ability to simulate a massice battle close up and feel good about killing the enemy at any point of there body.

The last paragraph was a demenstraion of offensive capabilites. If you wondering about if the enemy would fight back the answer is yes. There would be different skilled enemies that you would face. Calvery, Larger and thicker armor knights, and more strengthend enemies. This doesn't mean you still couldnt cut of there limbs it would just be harder in a sense that the skill level of the AI would be harder. The defencive capibilites, When an enemy is about to attack you the game would go into a fast slowmotion to the point where its still fast but it will be slow enough to react to the enemy and be able to counter the enemy by using the left anologe stick for a shield and the right anologe stick as your sword spear ect.

The customization, I would want the player be able to feel as if the could customize there soilder as well as the armor and the weapons they use.
If the player wanted to put a blade on the edges of the shield and make a two bladed sword why not let them.(also being able to pick up enemy or friendly weapons that have fallen to the ground.

Then, eventually you would die, depending on your skill level. The enemy has just as much ability to cut your limbs, head, ect. But by countering or blocking with your shield or sword you could save your self. When you die you would have choices. To quit, start over, respawn as a different soilder, or respawn as a different soilder on the opponents side.

These are just some of the details and could use some work.
If you would like more information please email me at compjock77@yahoo.com


P.S. IF YOU ARE FROM EA GAMES OR THQ OR ONE OF THOSE BIG GAME PRODUCING PRODUCTION STUDIOS PLEASE TAKE THIS GAME INTO COSIDERATION.
tieguy
tieguy
ok here's my idea. a game that can take any mod for other games like halo pc call of duty WoW GTA all and any others and insert them in the game and use them. you can play halo just by walking threw a door or you can play in the virtual universe as master chief using battle hammers and swords or as a wizard with battle rifles and plasma shields. and its not just one planet you can fly off to other planets or maps , you can use every vehicle in any game . and you can change or mix armor or clothes. the game could be used on multiple systems like nintendo ds psp pc xbox 360 play station wii gamecube and mac, and someone with one system can play with people on all the other systems it doesn't just lead to one server it's the first universal game. there arent multiple servers or any of the stuff you have to go threw in games made by big game companies. it can also attach to other games so you can just walk threw a door and your at that game and it can import stuff from that game like weapons characters or maps and sends you to a part of the virtual universe so you can play with other people that have that game. you can create your own planets from the maps on the other games and run it. if anyone would like to help make this game real please email me at qgute@aim.com
nick101
nick101
im not sure about the details of the game im thinking of but, flatout they should make a rambo game that goes through all of the movies concluding at the last movie rambo 4.
JonnyHilly
JonnyHilly
suggest you try to come up with a game idea, that uses some aspect of games in a new and unique way that you have not seen in a game before.

If you can say its like game_X but with a couple of changes.... then you haven't got a very original idea.

It can use any aspect in a new way... gameplay, graphics, physics, controls, story-telling, sound, AI, new Genre ?

OK so this sounds hard, but it can be done. (take portal for example)
Once you have your great idea, ...don't post it on here (heh heh)

but take a step back, really pull it apart, disect it, attack it, ask your buddies to disect it, and figure out if it really would be fun to play, and what the main key points are that make your game fun.

Next...you gotta actually build it ! or at least a single demo level that demonstrates how fun your idea is.
If you are a designer, and not a programmer, thats no excuse either... there are lots of free or super cheap level building engines out there to mess around with....
Torque, Half-Life Source, Unreal engine, XNA, to name but 4. All with great supporting dev communities.

This is going to take time and commitment, but its going to be awesome, you'll learn alot, and it will be very satisfying.

Once you have something cool to show... Wether you made some code, art or a level, you should be able to drum up some buddies to help build and complete your demo.

You only need 3 guys to get started... programmer, designer, artist. Maybe less if you are multi-talented.

So give it a shot.

You may have the next surprise hit !
If you dont make the next hit, you'll have a great demo to show when you go for a job interview at a games company. :)


bowsh
bowsh
Game Idea-

This game will be a mix of several famous games including world of warcraft, fable, assasins creed, and of course... Gta

It would be a rpg genre with a storyline n' all
You are a lion in the savannahs in africa... The story starts off as a young young cub(kinda like fable) and go through a tragic time as your father dies, a more "evil" lion takes over and your position in the tribe is little to nothing. Throughout the game, you haft to 1. be the hunter, hunt animals such as gazelle where you will need to use stealth and patience to make your move and hunt down the animal, even match where, like gta san andreas, your clan is responsible for a certain area, and if fellow lions trespass, its up to you to fend them off. Occasionally there will even be human poachers where, it changes and you become the victim and are force to run away. This will create a several roles within the same game. There can even be a sprint ability where your run faster, but only for a certain amount of time which forces the player to focus on stealth and trying to sneak up to your target. Now when it comes to the combat, it will be close to assasins creed, where you have different combos and things such as swipe to the face, tackle, roll, bite etc...

So throughout the whole story, you not only defend your land, but you slowly become higher up and more respected in the animal tribe... There is the possibility of throwing in the idea of trying to seak a mate as you are doing this, a childhood lioness youve known since you were cubs, kinda like lion king:O... So for the finale of the whole story, is when you get enough respect from others you go and challenge the ruling leader of your clan, the "evil" lion that took over your fathers position..

now, ha, its a unique idea, and ive never heard anything like it, so i think it will bring in a unqiue audience, you have the little kids, who enjoy playing with animals, the teenagers who enjoy fighting and combat, and the older adults who enjoy a different type of killing where it isnt a human vs human base or a human vs beast

Hope you enjoyed my idea, reply if you would like, or send me a email at jjbowsh@yahoo.com, and ill try to respond asap

Thanks for Reading:)
Gears Snipez
Gears Snipez
Here's my idea for a game.

By the way, I say football alot throughout this but when I say football, I mean soccer.

This game is called Football Life.

Basically this game is about a character that you create like on sims, getting from playing football in his garden and getting to pro. When you create you're character, you choose his appearance. This includes facial features and height and weight etc. You also choose what you wear in you're garden and you even get to choose the kit you have for you're school team! You start off as a 12 year old in the garden then you get to the age of 17 when you can go pro! You have a Reputation bar and this increases when you talk to team mates and pass it to them when they call for it. You know you're doing good in training because you have a bar at the bottom and if it's green that mean's you're doing well but if it's red then you're doing bad! When you get into teams (school, youth and pro), you have to warm up before the match which could be shooting, passing, goalkeeping, running etc.

You create this man and you control this man only throughout the whole game!

GARDEN - Age 12

You can ask a friend to come to you're house and play football in you're garden or you can get a family member to play football in the garden with you. You get different stats. For example, if you choose to be a goalkeeper you can upgrade you're stats by practicing diving, grip, control, passing etc.

SCHOOL TEAM - Age 13

In the school team, I'm guessing you have already guessed that you play for the school football team. You have to attend training and throughout the game you keep imrpoving so you have to get good and prove that to the manager so you can get into the first team, so you are not a substitute a lot. You're fellow team mates will call for the ball so if I were you, I'd pass it to people instead of being ball greedy otherwise you won't get a good reputation.

YOUTH TEAM - Age 14

Similar to the school team but more difficult and fun. The divisions goes from division 1 to division 5. You have to be with the team for atleast a season before you can sign up to a new team. Once again, you always improve and you have to prove you are good enough to be in the first team so I don't have to say it in the description for the next level.


PRO - Age 17

Just like being in a youth team but a lot more is on the line and you can join real life teams! There are the two top Leagues from each nation of choice. The choices of nation are: Italian, English, Spanish, German, Scottish, American, French and Brazilian! The game features the real players on the real team! Now you all know you want a good reputation with you're favourite players and teams. Only on PRO can you have the top goal scorer, top goal assists, top clean sheets and more! Just to make sure you know, when you have signed up to the team of you're choice, you only play teams in you're league unless you get into the champions league or into you're international team, e.g English player get's into England. You can be transferred to different teams, even into different leagues! E.g From Italy to Spain or Premiership to Championship (transferred into any league or team as long as you agree to it). The game is completed when you have been in pro for 5 seasons.

Take notice in my idea. I think it is really good and would make good sales if anyone chooses to release it.
Luigi1stplace
Luigi1stplace
Its a bit like earthbound/mother seris bet its about a boy named max andhe starts out by having a dream of the world being destroyed,then he wakes up.He then goes to get braekfast then hears a knock on the door He answers it and its his two freinds a boy named rio and a girl named lin (who has a bit of a crush on max)but they ask if he wanted to go get breakfast at a new place down the street so off they go and as they get near they find a cave that theyv'e never seen before so rio says "if we come out alive i'll buy breakfast" so they go in.As they reach the end of the cave they see a blue glowing orb and says their the chosen one and zaps the trio giving rio the power of stealth and strength lin the pwer of telecanethsis and max gets the most important power,the power of all the elements fire,water,land,air,and time.they are then told that they must go through the lands of each element and master them to deafeat an evil witch named arlock,so on they go finding strange enemies ind another world hidden in the mortal world and gaining wild animals as temporary party members,and learning that lin likes you more and more as you progress!
Nolanious
Nolanious
I have a game idea to this game is like battlefield but the only difference is that its free and no download because i know everybody hates to buys games and especialy having to download them. now what different from battlefield is that its an actualy a war online everybody gets to choose from axis or allies then you spawn and you choose witch squad the commander will make battle plans and control where your squad goes and odjectives you get to use any thing in your disposile
Mtmjet
Mtmjet
so uh i was reading through here and i have to say i am disappointed. dont get me wrong, some of these ideas are pretty fuppin sweet (props to the man with the Sasquatch), but a lot of them lack insight (no props for the GTA games). I've been writing storylines for about 4-4.5 years and i'd like to think i have some experience now with what needs to be done. it's not just a "wouldnt be cool if you could do this? and then you'd do this and..." yes...it would be cool if you could do that. but i've learned that while the features are important, the story and the characters that play out the story are even more important. im not saying i havent had my moments where i've been "wouldn't it be cool to do this?" i've had several. only one has worked out...but even that game would only go as far a free desktop game on your new computer. the games that are blockbuster hits and go platinum...those games take weeks to months to write (and that's just the story). but they are epic when they are done. that being said...here is my latest project in what i have so far...(fair warning...this post is going to be fuppin huge so scroll fast if you dont want to read)

Intro

You are Jack, a 28 year old bachelor's degree college grad working in an office for the electronics company SchockWare. You and your best friend Greg are in the break room when in strolls Jenny, the office hottie. She apologizes for the interruption then invites you both to her up coming Halloween party. She leaves then Greg has a mild spaz attack over the invitation.
The night of the Halloween party you hop on the bus to a stop nearby Jenny's house and walk the rest of the way. Along the way you notice a pulling feeling all around your body, especially your head. You stumble around and as the feeling intensifies. When it reaches an unbearable amount, you start to collapse. A rift opens just as you hit your head on the sidewalk, killing you instantly. Your soul is shot through a warp and then it fades to black.
Your soul awakens in a dark, dreary wood where all the leaves are missing from the knarled trees and the patchy clouds cover the white moon causing a dull silver glow. You walk, or float rather, down the path and come across a robotic being resembling a scarecrow. He mutters something about you and a strange thing called and Arbyrd. You ask him if you are in hell, because it sure doesn't look like heaven. He tells you that you are in the Kingdom of Frights and that he is a Mommet called Rabbles. You tell him your name and then he beckons you to walk with him down the path further. You follow.
After sometime, you begin to fade. Rabbles tells you that your soul cannot last long without a body and you must enter some sort of object to survive. You look around and you notice three things: A pumpkin and vines, a rockpile...and Rabbles. You can choose whatever. The choice affects your combat specialty (Magic (spells), Force (melee weapons), and Tech (guns/explosives)). If you don't choose Rabbles, he will die later...
Whichever you choose, it bears a resemblence to yourself. The pumkin and vines gives you a body of twisted vines and a carved pumpkin head with an orange glow emiting from the eyes, nose, and mouth of your head. The rock pile turns you into a golem with detached body parts and a purple aura holding you together. Rabbles will give you a body that looks like your original self and a head that is slightly modified to a more robotic appearance and your entire self glows blue.
You continue down the path in your new form (either with or without Rabbles) and come across a small group of Undead. (This is where Rabbles dies if you didn't possess him.) After killing them, another wave of undead begin to flood in, but before they overwhelm you, another Mommet (scarecrow robot) named Tattie Bogle leaps in from the shadows and sprays them with a barrage of gunfire, then grabs you and leads you through the wilderness to a rundown shanty.
Inside are a Gremlin named Graak, a female Porphyrian (vampire)named Carmilla, and an Effigy named Franky (think of Frankenstein's monster minus the bolts and not as freakishly huge and stiff...basically a pale human with stitches all over his body), but Tattie Bogle drags you past them into a dim lit room and shuts the door. He questions you about who you are and what happened to Rabbles. Trying to take in all that has just happened, you pass out.
You wake up to Graak in your face and Carmilla shooing him away and checking on you. You get up and explore then encounter Tattie Bogle again. He offers you to stay here as long as necessary, but warns you not to cause trouble and walks away. Carmilla comes from behind you and tells you not to mind him and instead help her do a few things.
After some litte tasks, more Undead surround the area. You fight them off and from the shadows appears a cloaked being who introduces himself as Samael, royal advisor. He appologizes for the attack. He notes your odd form and glow then heads off saying he's in need of finding something.
As the game progresses, you uncover a plot to take over Kingdom of Frights and it's your job along with your new friends and whatever minions to stop it. How you stop it is up to you. Whether you're the saintly hero trying desperately to save as many lives as possible along the way, or the reckless warrior who will sacrifice more than a few lives to get things done easily.

Races

Mommet- robot race resembling a scarecrow. created by the Mort for the purpose of a scarecrow, but eventually realized their potential and left to start their own civilization. masters of Technological warfare. able to Turn.
Porphyrian- evolved Undead with a blood disorder that requires one to digest the haem in another's blood to survive.
Gremlin- evolved from Lycanthropes. about the size of a large dog. covered in coarse hair. large ears, short snout.
Effigy- a collection of various body parts sewn together then resurrected. the physical and mental capabilities depend on the quality of the parts and the preservation before resurrection.
Undead- resurrected corpse. divided in to 9 categories: 1st Generation, 2nd Gen., 3rd Gen., 4th Gen., 5th Gen., 6th Gen., 7th Gen., 8th Gen., and Super. Each advancing Gen. has more brain function and enhanced physical attributes.
Animated- resurrected skeleton. unable to think for itself for it lacks a brain. must be commanded with magic.
Mort- civilized specie of Specter. has a keen taste for fear and always wear black cloaks
Lycanthrope- Undead that have descended from wolves. divided in to 3 categories: Primary (mostly equal human and wolf), Lobo (mostly wolf), and Perso (mostly human).
Specter- Feral descendant of the Ethereans. will stop at nothing to send fear into their target.
Arbyrd- very rare race. only a few are known to exist and the creation of one is just as rare.
Etherean- first race. known as "The Origin" for all species (except the Arbyrd) either were created, or descended from them. all known Ethereans are extinct
Human- though not many, there are a few humans in Kingdom of Frights. they are your typical human that you know today. they were taken from our world and warped to Kingdom of Frights.

A Good Term(s) To Know

Turn- to Turn is to...well...turn a living creature into an Undead (or a Porphyrian or a Lycanthrope). The Turning process requires a death period (at first) before resurrection, but eventually (6th Generation) the death period is lost and Turning is istantaneous.
With each Generation, all beneficial attributes are passed on to thenext generation meaning that an Undead with super speed will pass that on to every Undead it Turns and so on until you have Supers.
Generation- it's a simple concept...Undead A is resurrected from death so it is 1st Gen., it Turns a human in to an Undead (which we will call Undead B). Undead B is now 2nd Gen...basically...all 1st Gen.'s make 2nd Gen.'s and all 2nd Gen.'s make 3rd Gen.'s and so on.

Minions

You can gain minions throughout the game and each minion has a rating, and the total rating cannot exceed 10...the concept here is that you can either have a lot of little guys or a few bigguns. The races that you can have for minions are as follows:
Gremlin: Gremlins have a rating of 1. How you find Gremlins to join you minion crew is by finding wild packs and inviting the Gremlins that appear they want to leave (it will say, "It appears they want to leave this pack." if they want to so there isn't any guess work)
Animated: Animated have a rating of 1.3. Animated can be procured by seeing certain Morts or Specters that will resurrect an Animated for you.
Undead: Undead have various ratings depending on Generation. 1st Gen. has a rating of 1.2 and each advancing Generation has an additional .2 (excluding the Supers) to the rating (1.4, 1.6, 1.8, 2, 2.2, 2.4, 2.6, 3.4). Undead can be found the same way as the Animated.
Effigy: An Effigy has a rating completely reliant on the parts used. There are four part categories (head, core, arms, and legs) and a classification of quality (Grades D, C, B, A, AA, AAA, and S). Each part of Grade D is worth .3, C is worth .4, B is .5, A = .6, AA = .7, AAA = .8, and S = .9. you can make your own Effigy either by finding parts, or buying them then taking them to a special creator who will sew them up and turn it into your very own minion.

Stats

There are 3 Categories of Battle (all of which are mix and matchable to your preference) Magic, Force, and Tech. There are 10 attributes, HP, MP, VIT, STR, INT, ACC, DEF, RES, AGI, SPD. Some are obvious, but i'll go over them all anyway. HP is your health, MP is your magic energy, VIT is your ability to run for a length of time, STR is your Force damage, INT is your magic damage, ACC is your Tech damage, DEF is your Force protection, RES is your magic protection, AGI is your Tech protection, and SPD is how fast you run/walk.

Summation.

That's about it. haha hope you like
Mtmjet
Mtmjet
I made few mistakes with the races and here they are again edited:

Mommet- robot race resembling a scarecrow. created by the Mort for the purpose of a scarecrow, but eventually realized their potential and left to start their own civilization. masters of Technological warfare.
Porphyrian- evolved Undead with a blood disorder that requires one to digest the haem in another's blood to survive. able to Turn
Gremlin- evolved from Lycanthropes. about the size of a large dog. covered in coarse hair. large ears, short snout.
Effigy- a collection of various body parts sewn together then resurrected. the physical and mental capabilities depend on the quality of the parts and the preservation before resurrection.
Undead- resurrected corpse. divided in to 9 categories: 1st Generation, 2nd Gen., 3rd Gen., 4th Gen., 5th Gen., 6th Gen., 7th Gen., 8th Gen., and Super. Each advancing Gen. has more brain function and enhanced physical attributes. able to Turn
Animated- resurrected skeleton. unable to think for itself for it lacks a brain. must be commanded with magic.
Mort- civilized specie of Specter. has a keen taste for fear and always wear black cloaks
Lycanthrope- Undead that have descended from wolves. divided in to 3 categories: Primary (mostly equal human and wolf), Lobo (mostly wolf), and Perso (mostly human). able to Turn.
Specter- Feral descendant of the Ethereans. will stop at nothing to send fear into their target.
Arbyrd- very rare race. only a few are known to exist and the creation of one is just as rare.
Etherean- first race. known as "The Origin" for all species (except the Arbyrd) either were created, or descended from them. all known Ethereans are extinct
Human- though not many, there are a few humans in Kingdom of Frights. they are your typical human that you know today. they were taken from our world and warped to Kingdom of Frights. source of many experiments.
Moonshoe
Moonshoe
Okay, so on the topic, "comments for the article."

I thought that was a really great article. So much, that it should be stickied in either Help Wanted or even For Beginners. It helps give people an idea of how game companies (or any company for that matter) works. Most importantly, it helps answer the question that many newbies have: "I got a really cool idea, how do I make it happen?"

Also, I think the most important part of the article was when it said you need to show some functioning, visual description of your idea for anyone to take it seriously. IMHO, the best way to show off your really fun and awesome idea is to demonstrate and prove how fun and awesome it is, and let the player (e.g. a publisher) experience all the funness and awesomeness of it. The player will think, "Oh, that is a really fun idea, because I had fun playing it." People will take an idea seriously if they got to experience the idea itself.
Nick ov sheffield
Nick ov sheffield
right hers my idea which is gr8 its based on the film gladiator where u start out as a normal cervillian in the roman empire its set in them times and u can travel all over europe and u get a job in the legion through your brothers friendship with the emperor as your story grows you follow the orders of the empire and go up in ranks depending on the years u spent in the legion and u take over differnt countries take part in historical wars and fictional ones and help the problems of the empire as u go on you gain friends and lose friends from murder, battle and corruption u could gain a love recieve idffernt titles and hundreds of differnt armor and weapons avialable after years of to the empire u are betrade and are made a slave and are said 2 have been murderd u are found and become a gladiator and go up in ranks the gladiator fights and eventually fights in the colloeus which is fuly explorable where he finds his enemy who betrade him and gets revenge
HA Dark Arts
HA Dark Arts
Type : First Person, melee/magic
Setting: Midieval Times

Just a taste:

Very beginning of game, you wake up to find yourself in a cell type room with an old man telling you to get up and prepare for the fight. You can talk to him with a dialogue tree similar to Mass Effect, get info about where you are (An arena for the King's and his subjects' entertainment), though the old man is unsure of who you are or where you came from. Before you can question him further the cell opens and you are lead out into a practice field. This is the tutorial. Introduction to various weapons, (Mace, longsword, morning star, axe, hammer, shield, etc...) and the bow/crossbows. Optional sparring with other "gladiators" or target shooting competition. After around 10 minutes you get summoned to the arena field along with half of your fellow fighters. Before going you are given the choice of your armament and armor.

You and your teammates are led to the middle of the field. Wave after wave of soldiers enter the arena, increasing in numbers and ability. One by one everyone dies, until you are the only one left. (Note: Up to now you have not entered a single cut-scene.) You keep fighting and are surrounded by black armor clad soldiers, and once your gets about 1 hit from death, your vision gains a red tint. You lose control of your body's actions but you maintain the first person view.(The only sound you hear is a slowly quickening heartbeat) You watch yourself cut down all the surrounding enemies with unbelievable ease. All this takes about 15-20 seconds, long enough to let the player understand what is occurring and enjoy it, but not so long that they get bored. Just as the last soldier dies (and the heartbeat is going extremely fast), your vision returns to normal (the heartbeat goes away, everything is dead silent) and your characters falls to the ground in the middle of a circle of dead bodies. (Your still in 1st person.) Your head is on the ground and your view is sideways. You start to hear shouts from all around you, but you can't see where they are coming from. Then, there is a blinding flash and the screen goes black.

Topic Locked

This topic has been locked by a moderator. New replies are not allowed.

Sign in to reply to this topic.