Original Post
I'd like to hear people's opinions on the design of entity and model classes. I've seen some entity classes, CEntity for example, that derive from a model class, CMilkShapeModel for example. I'd like to hear you thoughts on if this is a good way to design entity and model relationships, or if it would be better for the CEntity class to *have* a CMilkShapeModel. So basically, what's the pros/cons from these two things: CEntity->animate(); CEntity->getModel()->animate(); Thanks in advance...