Original Post
hello everyone :] what i'm trying to do is to rotate an object so that it is always facing the character (kind of sounds like billboarding, but in this case its facing the character instead of the camera) i tried dot product, but that only came up with wierd results resulting in 1000 - 360,000. so then i tried dividing it by 1000, and it just plus's the angle every update..... so maybe the answer i'm looking for is billboarding toward the main character? i would rather just find an angle that i could rotate instead though... thanks in advance --nathan