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Culling

Started by Lord_Vader Aug 13, 2006 at 1:20 PM 2 replies 550+ views
Original Post
Lord_Vader
Lord_Vader
Hello I would like to know how I can achieve to cut the models that lie behind other models in the scene.I use OpenGL. Aditionally can you tell me any links about portals sectors and general culling?
JohnBolton
JohnBolton
Frustum culling is used to cull objects that are outside the camera's view frustum (beyond the edges of the screen). To find information on culling objects that are blocked by other objects, look up "occlusion culling".
John BoltonLocomotive Games (THQ)Current Project: Destroy All Humans (Wii). IN STORES NOW!

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