Original Post
I have not written much Java in about four years when I did a simple RPG in Java. Anyway, I am looking to write a simple, multi-user client/server application. I think that delivering the client in Applet form would be especially desirable but I do not fully understand the architecture of such a system. Particularly, I seem to recall there being issues concerning applets connecting to outside servers. How exactly do games like Runescape work in this respect? Does the applet connect to the same server that served it and forwarded or similar? Am I completely mistaken?