Original Post
from all the example code ive been reading through thay have the .x file name declared like so:
HRESULT hr = D3DXLoadMeshFromX("sphere.x", D3DXMESH_SYSTEMMEM,
pD3DDevice9, NULL, &materialBuffer, NULL, &numMaterials,
&mesh);
but i keep getting a "cannot convert parameter 1 from 'const char [9]' to 'LPCWSTR'" error on my compiler. am i missing something simple here? visual studio 2005.net & DirectX9 cheers Jay