Original Post
Hi I am having some problems understanding how to combine and render textures in multiple passes. Here are some textures I am trying to combine: After DOT 3 bump map
Ambient map, just to make some parts of the image glow in the dark
Specular pass - just adds some simple highlights
Diffuse map
Can anyone help out, atleast pointing out to the sources where blending multiple textures is explained more deeply. Source code would be also greatly appreciated. Thank you for any help.