Original Post
Should I even bother with making a game compatable with linux? What gamer uses only linux? 0 I'm guessing.
Original post by ToohrVyk
Of course, if by game-limited you mean that you cannot play Windows games on Linux, I'll point you to Dance Dance Revolution or Geometry Wars, which cannot be played on natively the PC at all. Is the PC a game-limited platform?/quote]
Well, Stepmania ( A Complete DDR Clone ) runs on PC, Mac, and Linux, and im sure theres a Geometry Wars like game out there somewhere.
Anyways, I believe that it is good programming practice to try to code games that are cross platform. Its really not that hard, you just can't use windows api stuff, and you can't use too much .NET stuff, and you have to use crossplatform libraries.
Other than that, the only problem is building the code for two/three platforms, and if you can't get cross-building working, there are places like sourceforge that have build servers of many different platforms, where you can upload your code and build.
Quote:
Original post by DantarionX
Well, Stepmania ( A Complete DDR Clone ) runs on PC, Mac, and Linux, and im sure theres a Geometry Wars like game out there somewhere.
Quote:
Original post by etsuja
Well, I can't tell if a game is going to be AAA until it's released.
Quote:
I don't remember ever seeing a PC game at a retail store that requires or even supports linux.
Quote:
You seem to equate game with commercial game. That's a ridiculously close-minded definition.
Quote:
If your question is, "Can I create a moderately successful Linux commercial game", then the answer is probably no.
Quote:
Original post by Anonymous Poster
linux does not even know what an ".exe" is its all about permissions
This topic has been locked by a moderator. New replies are not allowed.
With your permission, GameDev.net uses analytics cookies to understand how people use the platform. You can accept analytics or continue with necessary cookies only. Learn more